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» Requirements Engineering for Time-to-Market Projects
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ICSM
2009
IEEE
14 years 9 months ago
Decomposing object-oriented class modules using an agglomerative clustering technique
Software can be considered a live entity, as it undergoes many alterations throughout its lifecycle. Furthermore, developers do not usually retain a good design in favor of adding...
Marios Fokaefs, Nikolaos Tsantalis, Alexander Chat...
AVI
2010
15 years 8 hour ago
Designing a cross-channel information management tool for workers in enterprise task forces
This paper presents a research project on the design of a cross-channel information management tool for knowledge workers: we focus on IT services professionals in a large enterpr...
Gregorio Convertino, Sanjay Kairam, Lichan Hong, B...
CSCW
2008
ACM
15 years 1 months ago
Representing community: knowing users in the face of changing constituencies
This paper traces the use of the concept 'community' by drawing attention to the ways in which it serves as an organizing principle within systems development. The data ...
David Ribes, Thomas A. Finholt
BCSHCI
2008
15 years 1 months ago
Provoking creative design: making it scale
Creativity is indispensable for more innovative interactive system development. This tutorial is relevant to anyone involved in large projects that are exploiting new technologies...
Neil A. M. Maiden, Sara Jones
WSC
2007
15 years 2 months ago
What I wish they would have taught me (or that I would have better remembered!) in school
This panel reflects upon their experiences as simulation professionals and shares their thoughts regarding elements of their simulation education that they have found most helpful...
Charles R. Standridge, Daniel A. Finke, Carley Jur...