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AIIDE
2008
15 years 6 months ago
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Magalie Ochs, Nicolas Sabouret, Vincent Corruble
119
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ESANN
2008
15 years 5 months ago
Interpretable ensembles of local models for safety-related applications
Abstract. This paper discusses a machine learning approach for binary classification problems which satisfies the specific requirements of safety-related applications. The approach...
Sebastian Nusser, Clemens Otte, Werner Hauptmann
140
Voted
IPMI
2005
Springer
16 years 4 months ago
A Unified Information-Theoretic Approach to Groupwise Non-rigid Registration and Model Building
The non-rigid registration of a group of images shares a common feature with building a model of a group of images: a dense, consistent correspondence across the group. Image regis...
Carole J. Twining, Timothy F. Cootes, Stephen Mars...
115
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IMAGING
2004
15 years 5 months ago
Modeling Dot Gain and Inks Interaction
Multispectral printer characterization requires an effective model to map printer input digital counts into reflectance spectra and vice versa. This paper presents a novel strateg...
Silvia Zuffi, Raimondo Schettini
114
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ACMSE
2006
ACM
15 years 9 months ago
HELLAS: a specialized architecture for interactive deformable object modeling
Applications involving interactive modeling of deformable objects require highly iterative, floating-point intensive numerical simulations. As the complexity of these models incr...
Shrirang M. Yardi, Benjamin Bishop, Thomas P. Kell...