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» Requirements Processes: An Experience Report
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IJVR
2006
89views more  IJVR 2006»
15 years 1 months ago
Requirements, Implementation and Applications of Hand-held Virtual Reality
While hand-held computing devices are capable of rendering advanced 3D graphics and processing of multimedia data, they are not designed to provide and induce sufficient sense of i...
Jane Hwang, Jaehoon Jung, Sunghoon Yim, Jaeyoung C...
FDG
2009
ACM
15 years 8 months ago
A requirements analysis for videogame design support tools
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Mark J. Nelson, Michael Mateas
CHI
2000
ACM
15 years 6 months ago
Enriching buyers' experiences: the SmartClient approach
In electronic commerce, a satisfying buyer experience is a key competitive element. We show new techniques for better adapting interaction with an electronic catalog system to act...
Pearl Pu, Boi Faltings
WSC
1997
15 years 3 months ago
Minimum Cost Adaptive Synchronization: Experiments with the ParaSol System
We present a novel adaptive synchronization algorithm, called the minimum average cost (MAC) algorithm, in the context of the ParaSol parallel simulation system. ParaSol is a mult...
Edward Mascarenhas, Felipe Knop, Vernon Rego
AVSS
2005
IEEE
15 years 7 months ago
Performance evaluation of event detection solutions: the CREDS experience
In video surveillance projects, automatic and realtime event detection solutions are required to guarantee an efficient and cost-effective use of the infrastructure. Many solution...
Francesco Ziliani, Sergio A. Velastin, Fatih Porik...