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» Requirements for Machine Lifelong Learning
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ICML
2003
IEEE
16 years 1 months ago
Q-Decomposition for Reinforcement Learning Agents
The paper explores a very simple agent design method called Q-decomposition, wherein a complex agent is built from simpler subagents. Each subagent has its own reward function and...
Stuart J. Russell, Andrew Zimdars
79
Voted
ECTEL
2006
Springer
15 years 4 months ago
Simulation as Efficient Support to Learning Business Dynamics
Abstract. The aim of this paper is to provide insight in the important role simulation technologies can play in the context of effective business process-oriented learning. The gap...
Alexander Karapidis, Lucia Pannese, Dimitra Pappa,...
EUROCOLT
1995
Springer
15 years 4 months ago
A decision-theoretic generalization of on-line learning and an application to boosting
k. The model we study can be interpreted as a broad, abstract extension of the well-studied on-line prediction model to a general decision-theoretic setting. We show that the multi...
Yoav Freund, Robert E. Schapire
133
Voted
AIRS
2008
Springer
15 years 7 months ago
Active Learning for Online Spam Filtering
Spam filtering is defined as a task trying to label emails with spam or ham in an online situation. The online feature requires the spam filter has a strong timely generalization a...
Wuying Liu, Ting Wang
ECTEL
2007
Springer
15 years 7 months ago
MACE - Enriching Architectural Learning Objects for Experience Multiplication
Education in architecture requires access to a broad range of learning materials to develop flexibility and creativity in design. The learning material is compromised of textual an...
Moritz Stefaner, Elisa Dalla Vecchia, Massimiliano...