Variable environments in ad hoc networks require a joint control of physical (PHY) and medium access control (MAC) layers resources in order to optimize performance. In this paper,...
Abstract—Cross-layer routing and scheduling algorithms design for wireless backhaul mesh network has attracted much research interest recently. The network is expected to support...
This paper studies the problem of congestion control and scheduling in ad hoc wireless networks that have to support a mixture of best-effort and real-time traffic. Optimization an...
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
The computational requirements of full global illumination rendering are such that it is still not possible to achieve high-fidelity graphics of very complex scenes in a reasonab...