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» Resampling methods for input modeling
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115
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ACCV
2006
Springer
15 years 7 months ago
Gesture Recognition Using Quadratic Curves
Abstract. This paper presents a novel method for human gesture recognition based on quadratic curves. Firstly, face and hands in the images are extracted by skin color and their ce...
Qiulei Dong, Yihong Wu, Zhanyi Hu
153
Voted
WSCG
2003
164views more  WSCG 2003»
15 years 5 months ago
Refinement and Hierarchical Coarsening Schemes for Triangulated Surfaces
We present a refinement and a coarsening (also simplification or decimation) algorithm for the adaptive representation of bivariate functions. The algorithms have proved to be eff...
José P. Suárez, Angel Plaza
134
Voted
PAMI
2007
131views more  PAMI 2007»
15 years 3 months ago
Photo-Consistent Reconstruction of Semitransparent Scenes by Density-Sheet Decomposition
—This paper considers the problem of reconstructing visually realistic 3D models of dynamic semitransparent scenes, such as fire, from a very small set of simultaneous views (eve...
Samuel W. Hasinoff, Kiriakos N. Kutulakos
VC
2010
197views more  VC 2010»
14 years 10 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
ICML
2004
IEEE
16 years 4 months ago
Bayesian inference for transductive learning of kernel matrix using the Tanner-Wong data augmentation algorithm
In kernel methods, an interesting recent development seeks to learn a good kernel from empirical data automatically. In this paper, by regarding the transductive learning of the k...
Zhihua Zhang, Dit-Yan Yeung, James T. Kwok