Abstract. This paper presents a novel method for human gesture recognition based on quadratic curves. Firstly, face and hands in the images are extracted by skin color and their ce...
We present a refinement and a coarsening (also simplification or decimation) algorithm for the adaptive representation of bivariate functions. The algorithms have proved to be eff...
—This paper considers the problem of reconstructing visually realistic 3D models of dynamic semitransparent scenes, such as fire, from a very small set of simultaneous views (eve...
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
In kernel methods, an interesting recent development seeks to learn a good kernel from empirical data automatically. In this paper, by regarding the transductive learning of the k...