The appearance manifold [WTL 06] is an efficient approach for modeling and editing time-variant appearance of materials from the BRDF data captured at single time instance. Howeve...
Su Xue, Jiaping Wang, Xin Tong, Qionghai Dai, Bain...
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
This paper presents a novel method to model and recognize human faces in video sequences. Each registered person is represented by a low-dimensional appearance manifold in the amb...
We present variable-aperture photography, a new method for analyzing sets of images captured with different aperture settings, with all other camera parameters fixed. We show that...
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...