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» Research Methods for Human-Computer Interaction
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108
Voted
CHI
2009
ACM
16 years 3 months ago
Head-movement evaluation for first-person games
A first-person view is often used in games to enhance players' sense of presence. Camera movements are added to provide a walking sensation when the player is moving around. ...
Paulo Gonçalves de Barros, Robert W. Lindem...
112
Voted
CHI
2008
ACM
16 years 3 months ago
Revisiting usability's three key principles
The foundations of much HCI research and practice were established over 20 years ago and elaborated as three key principles by Gould and Lewis [7]: early focus on users and tasks ...
Gilbert Cockton
84
Voted
CHI
2008
ACM
16 years 3 months ago
Sun dial: exploring techno-spiritual design through a mobile islamic call to prayer application
We present the design and formative evaluation of Sun Dial, an application that supports Muslims' prayer practices. We report on a study that involved identifying prayer as a...
Susan Wyche, Kelly E. Caine, Benjamin K. Davison, ...
104
Voted
CHI
2008
ACM
16 years 3 months ago
Longitudinal usability data collection: art versus science?
Collecting usability data over time is increasingly becoming best practice in industry, but lacks "thought leadership" in current literature; few papers address the topi...
Misha W. Vaughan, Catherine Courage, Stephanie Ros...
96
Voted
CHI
2008
ACM
16 years 3 months ago
Location and activity sharing in everyday mobile communication
Frank Bentley We present a study on current, real-world communication of location and activity information based on analyzing context-sharing practices in recorded mobile phone cal...
Frank Bentley, Crysta J. Metcalf