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» Research Methods for Human-Computer Interaction
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CHI
2010
ACM
15 years 9 months ago
Understanding and evaluating cooperative games
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...
CHI
2007
ACM
16 years 3 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
CHI
2005
ACM
16 years 3 months ago
CoR2Ds
We present a new popup widget, called CoR2Ds (Context-Rooted Rotatable Draggables), designed for multi-user direct-touch tabletop environments. CoR2Ds are interactive callout popu...
Chia Shen, Clifton Forlines, Frédéri...
CHI
2005
ACM
16 years 3 months ago
Managers' email: beyond tasks and to-dos
In this paper, we describe preliminary findings that indicate that managers and non-mangers think about their email differently. We asked three research managers and three researc...
Catalina Danis, Wendy A. Kellogg, Tessa A. Lau, Ma...
CHI
2002
ACM
16 years 3 months ago
Head orientation and gaze direction in meetings
Detecting who is looking at whom during multiparty interaction is useful for various tasks such as meeting analysis. There are two contributing factors in the formation of where a...
Rainer Stiefelhagen, Jie Zhu