Research on social responses to computers often assesses only first-impression reactions during a single experimental session, providing limited knowledge about the lasting effect...
Non-verbal behavior, particularly gaze, is a crucial part of human communication. To interact with humans in a rich, natural way, social interfaces need to use this communicative ...
Pervasive personal communication technologies offer the potential for important social benefits for individual users, but also the potential for significant social difficulties an...
A tension exists between designers' comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and...
Katherine Everitt, Scott R. Klemmer, Robert Lee, J...
We report the results of an exploratory 8-day field study of CrossTrainer: a mobile game with crossmodal audio and tactile feedback. Our research focuses on the longitudinal effec...