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» Research Methods for Human-Computer Interaction
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HCI
2009
15 years 1 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
ACMACE
2008
ACM
15 years 5 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
HCI
2009
15 years 1 months ago
Studying Reactive, Risky, Complex, Long-Spanning, and Collaborative Work: The Case of IT Service Delivery
Abstract. IT service delivery is challenging to study. It is characterized by interacting systems of technology, people, and organizations. The work is sometimes reactive, sometime...
Eser Kandogan, Eben M. Haber, John H. Bailey, Paul...
ECIS
2004
15 years 4 months ago
Leveraging Theoretical Pluralism in qualitative IS research: The example of IS professionals' identity as a complex phenomenon
As Information Systems (IS) research increasingly acknowledges the importance of non-positivist approaches, the case for a plurality of theories to guide qualitative studies has g...
Jo-Ann Siregar, Michael T. K. Tan
IV
2003
IEEE
200views Visualization» more  IV 2003»
15 years 8 months ago
Artist As Researcher, Understanding The Tools
The paper begins with a response to the nature of contemporary artists relationships to how computers have permeated the fine art domain and how they affect the creative process. ...
Theresa Gartland-Jones