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» Research Methods for Human-Computer Interaction
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151
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HRI
2006
ACM
15 years 9 months ago
Empirical results from using a comfort level device in human-robot interaction studies
This paper describes an extensive analysis of the comfort level data of 7 subjects with respect to 12 robot behaviours as part of a human-robot interaction trial. This includes ro...
Kheng Lee Koay, Kerstin Dautenhahn, Sarah Woods, M...
CHI
2005
ACM
16 years 3 months ago
QueryLines: approximate query for visual browsing
We introduce approximate query techniques for searching and analyzing two-dimensional data sets such as line or scatter plots. Our techniques allow users to explore a dataset by d...
Kathy Ryall, Neal Lesh, Tom Lanning, Darren Leigh,...
CHI
2003
ACM
16 years 3 months ago
Post-cognitivist HCI: second-wave theories
Historically, the dominant paradigm in HCI, when it appeared as a field in early 80s, was information processing ("cognitivist") psychology. In recent decades, as the fo...
Bonnie A. Nardi, Edwin Hutchins, James D. Hollan, ...
122
Voted
CHI
2009
ACM
15 years 10 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
142
Voted
PUC
2010
87views more  PUC 2010»
15 years 1 months ago
Pursuing genius loci: interaction design and natural places
Human computer interaction (HCI) has little explored everyday life and enriching experiences in rural, wilderness and other predominantly ‘‘natural’’ places despite their s...
Nicola J. Bidwell, David Browning