Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
HP Laboratories, GWR, Bristol University, ASL and Panasonic Semiconductor are collaborating to explore the potential of Digital Audio Broadcasting through a series of user trials....
Annelies de Bruine, Huw Jeffries, Erik Geelhoed, R...
—This research aims to enable robots to learn from human teachers. Motivated by human social learning, we believe that a transparent learning process can help guide the human tea...
This paper presents research that led to the design and implementation of fast and interactive collision detection methods that can be used to identify and report undesirable conï¬...
Collaborative virtual environments (CVE) allow users from different geographical locations to execute a shared task by acting upon the same entities in the virtual world. Most of ...
Felix G. Hamza-Lup, Benjamin M. Lambeth, James LaP...