Human-Centered Computing (HCC) is a set of methodologies that apply to any field that uses computers, in any form, in applications in which humans directly interact with devices o...
In this paper we present a method for studying human selection of fingertip contact point locations during grasping and manipulation. Our aim is to perform a functional analysis,...
Matei T. Ciocarlie, Hao Dang, Jamie Lukos, Marco S...
Constrained random simulation methodology still plays an important role in hardware verification due to the limited scalability of formal verification, especially for the large an...
This paper presents a method for building analytical contact models for soft fingers. Friction constraints are derived based on general expressions for non-planar contacts of ela...
Matei T. Ciocarlie, Claire Lackner, Peter K. Allen
Mobile devices quickly become popular tools in collaborative design for their portability and supporting of graphics user interface. However, their limited resources may result in...