A pattern is a model or a template used to summarize and describe the behavior (or the trend) of a data having generally some recurrent events. Patterns have received a considerab...
People are seldom aware that their search queries frequently mismatch a majority of the relevant documents. This may not be a big problem for topics with a large and diverse set o...
The MasterMind game involves decoding a secret code. The classic game is a code of six possible colors in four slots. The game has been analyzed and optimal strategies have been po...
T h e ease of learning concepts f r o m examples in empirical machine learning depends on the attributes used for describing the training d a t a . We show t h a t decision-tree b...
Background: Understanding research activity within any given biomedical field is important. Search outputs generated by MEDLINE/PubMed are not well classified and require lengthy ...