In recent years we have seen a rising interest in brain-computer interfacing for human-computer interaction and potential game applications. Until now, however, we have almost only...
This study provides a framework for researchers who study human-computer interaction to develop and evaluate user-centric user-interfaces by applying existing theories about telep...
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
We present a technique for increasing the throughput of stream processing architectures by removing the bottlenecks caused by loop structures. We implement loops as self-timed pip...
The CLA-EC is a model obtained by combining the concepts of cellular learning automata and evolutionary algorithms. The parallel structure of the CLA-EC makes it suitable for hard...