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AAAI
2012
13 years 7 months ago
Computing Optimal Strategies to Commit to in Stochastic Games
Significant progress has been made recently in the following two lines of research in the intersection of AI and game theory: (1) the computation of optimal strategies to commit ...
Joshua Letchford, Liam MacDermed, Vincent Conitzer...
CHI
2005
ACM
16 years 5 months ago
A living laboratory for the design and evaluation of ubiquitous computing technologies
We introduce the PlaceLab, a new "living laboratory" for the study of ubiquitous technologies in home settings. The PlaceLab is a tool for researchers developing context...
Stephen S. Intille, Kent Larson, Jennifer Beaudin,...
IWANN
2009
Springer
15 years 11 months ago
General Purpose Agent-Based Parallel Computing
Parallel computing has become an important research field in the last years. The availability of hardware and the success of grid computing have motivated this interest. In this pa...
David Sánchez, David Isern, Ángel Ro...
GI
2009
Springer
15 years 9 months ago
Mobile computing in mass casualty incidents (MCIs)
: This paper illustrates the future role of mobile computing for the response in emergencies and mass casualty incidents (MCIs). Furthermore it describes the different components a...
Simon Nestler, Gudrun Klinker
ISMVL
2000
IEEE
105views Hardware» more  ISMVL 2000»
15 years 9 months ago
Computational Neurobiology Meets Semiconductor Engineering
Many believe that the most important result to come out of the last ten years of neural network research is the significant change in perspective in the neuroscience community tow...
Dan W. Hammerstrom