The ability to locate network bottlenecks along end-to-end paths on the Internet is of great interest to both network operators and researchers. For example, knowing where bottlen...
Ningning Hu, Erran L. Li, Zhuoqing Morley Mao, Pet...
In this paper, we consider a set of HTTP flows using TCP over a common drop-tail link to download files. After each download, a flow waits for a random think time before reques...
Several peer-to-peer networks are based upon randomized graph topologies that permit efficient greedy routing, e.g., randomized hypercubes, randomized Chord, skip-graphs and const...
This paper describes the development of a Virtual Environment (VE) for telling a traditional San story. The San are an indigenous hunter-gatherer people of southern Africa whose t...
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...