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FPLAY
2008
14 years 11 months ago
The case for research in game engine architecture
This paper is a call for research in the field of game engine architecture and design, a more comprehensive and thorough understanding of which we consider to be essential for its...
Eike Falk Anderson, Steffen Engel, Peter Comninos,...
EUROGP
2003
Springer
259views Optimization» more  EUROGP 2003»
15 years 3 months ago
Research of a Cellular Automaton Simulating Logic Gates by Evolutionary Algorithms
This paper presents a method of using genetic programming to seek new cellular automata that perform computational tasks. Two genetic algorithms are used : the first one discovers ...
Emmanuel Sapin, Olivier Bailleux, Jean-Jacques Cha...
IPPS
2002
IEEE
15 years 2 months ago
Research and Design of a Middleware for Supporting Wide-Area Distributed Applications
As the platform for wide-area distributed applications, the middleware architecture should support adaptability, scalability, mobility, reliability and security. However, current ...
Dong Zhao, Shaowen Yao, Mingtian Zhou
ISMB
1998
14 years 11 months ago
The LabFlow System for Workflow Management in Large Scale Biology Research Laboratories
LabFlowis a workflowmanagementsystem designed for large scale biologyresearch laboratories. It providesa workflowmodelin whichobjects flowfromtask to task under programmaticcontro...
Nathan Goodman, Steve Rozen, Lincoln Stein
IMC
2007
ACM
14 years 11 months ago
Legal issues surrounding monitoring during network research
This work was motivated by a discussion that two of the coauthors (computer science professors) had with the other coauthor (a law professor and a former computer crime Trial Atto...
Douglas C. Sicker, Paul Ohm, Dirk Grunwald