Human movements include limb gestures and postural attitude. Although many computer animation researchers have studied these classes of movements, procedurally generated movements...
Diane M. Chi, Monica Costa, Liwei Zhao, Norman I. ...
Traditionally, designers organize software system as active end-points (e.g. applications) linked by passive infrastructures (e.g. networks). Increasingly, however, networks and i...
Paul Dourish, W. Keith Edwards, Jon Howell, Anthon...
Abstract--If we are to deploy sensor applications in a realistic business context, we must provide innovative middleware services to control and enforce required system behavior; i...
Programmable Embodied Agents are portable, wireless, interactive devices embodying specific, differentiable, interactive characteristics. They take the form of identifiable charac...
Michael Kaminsky, Paul Dourish, W. Keith Edwards, ...
—Energy-efficient design of battery-powered systems demands optimizations in both hardware and software. We present a modular approach for enhancing instruction level simulators ...