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WINET
2002
124views more  WINET 2002»
15 years 4 months ago
CDMA Uplink Power Control as a Noncooperative Game
We present a game-theoretic treatment of distributed power control in CDMA wireless systems. We make use of the conceptual framework of noncooperative game theory to obtain a distr...
Tansu Alpcan, Tamer Basar, R. Srikant, Eitan Altma...
ICPADS
2010
IEEE
15 years 3 months ago
Effective Performance Measurement at Petascale Using IPM
As supercomputers are being built from an ever increasing number of processing elements, the effort required to achieve a substantial fraction of the system peak performance is con...
Karl Fürlinger, Nicholas J. Wright, David Ski...
KDD
2008
ACM
274views Data Mining» more  KDD 2008»
16 years 5 months ago
Data mining using high performance data clouds: experimental studies using sector and sphere
We describe the design and implementation of a high performance cloud that we have used to archive, analyze and mine large distributed data sets. By a cloud, we mean an infrastruc...
Robert L. Grossman, Yunhong Gu
ESTIMEDIA
2009
Springer
15 years 2 months ago
Inter-kernel data reuse and pipelining on chip-multiprocessors for multimedia applications
The increasing demand for low power and high performance multimedia embedded systems has motivated the need for effective solutions to satisfy application bandwidth and latency req...
Luis Angel D. Bathen, Yongjin Ahn, Nikil D. Dutt, ...
ISORC
2006
IEEE
15 years 11 months ago
Real-Time Garbage Collection for Java
Automatic memory management or garbage collection greatly simplifies the development of large systems. However, garbage collection is usually not used in real-time systems due to...
Martin Schoeberl