Abstract. Building complex component-based software systems, for instance communication systems based on the Click, Coyote, Appia, or Dream frameworks, can lead to subtle assemblag...
Michael Lienhardt, Claudio Antares Mezzina, Alan S...
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
Abstract. In this paper we present a new technique for automatically verifying typing constraints in the setting of Dminor, a first-order data processing language with refinement...
We present a unified approach to type checking and property checking for low-level code. Type checking for low-level code is challenging because type safety often depends on compl...
Jeremy Condit, Brian Hackett, Shuvendu K. Lahiri, ...
This article presents a polymorphic modal type system and its principal type inference algorithm that conservatively extend ML by all of Lisp's staging constructs (the quasi-...