We study the problem of computing the visibility graph defined by a set P of n points inside a polygon Q: two points p, q ∈ P are joined by an edge if the segment pq ⊂ Q. Ef...
Boaz Ben-Moshe, Olaf Hall-Holt, Matthew J. Katz, J...
We analyze the complexity of computing pure strategy Nash equilibria (PSNE) in symmetric games with a fixed number of actions. We restrict ourselves to “compact” representati...
Christopher Thomas Ryan, Albert Xin Jiang, Kevin L...
: Fast and accurate collision detection between general solid models is a fundamental problem in solid modeling, robotics, animation and computer-simulated environments. Most of th...
Heterogeneous multi-core and streaming architectures such as the GPU, Cell, ClearSpeed, and Imagine processors have better power/ performance ratios and memory bandwidth than tradi...
The extension of Regular Expressions (REs) with an interleaving (shuffle) operator has been proposed in many occasions, since it would be crucial to deal with unordered data. Howe...