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155
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STACS
2004
Springer
15 years 10 months ago
Active Context-Free Games
An Active Context-Free Game is a game with two players (Romeo and Juliet) on strings over a finite alphabet. In each move, Juliet selects a position of the current word and Romeo ...
Anca Muscholl, Thomas Schwentick, Luc Segoufin
FUN
2010
Springer
251views Algorithms» more  FUN 2010»
15 years 9 months ago
UNO Is Hard, Even for a Single Player
UNOR is one of the world-wide well-known and popular card games. We investigate UNO from the viewpoint of combinatorial algorithmic game theory by giving some simple and concise ma...
Erik D. Demaine, Martin L. Demaine, Ryuhei Uehara,...
163
Voted
CC
2001
Springer
177views System Software» more  CC 2001»
15 years 9 months ago
Imperative Program Transformation by Rewriting
Abstract. We present a method of specifying standard imperative program optimisations as a rewrite system. To achieve this we have extended the idea of matching sub-terms in expres...
David Lacey, Oege de Moor
ICC
2000
IEEE
105views Communications» more  ICC 2000»
15 years 9 months ago
FDMA Capacity of the Gaussian Multiple Access Channel With ISI
— This paper proposes a numerical method for characterizing the achievable rate region for a Gaussian multiple access channel with ISI under the frequency division multiple acces...
Wei Yu, John M. Cioffi
CSR
2010
Springer
15 years 8 months ago
Zigzags in Turing Machines
We study one-head machines through symbolic and topological dynamics. In particular, a subshift is associated to the subshift, and we are interested in its complexity in terms of r...
Anahí Gajardo, Pierre Guillon