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» Retexturing Single Views Using Texture and Shading
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GRAPHITE
2005
ACM
15 years 5 months ago
Compositing color with texture for multi-variate visualization
Multivariate data visualization requires the development of effective techniques for simultaneously conveying multiple different data distributions over a common domain. Although ...
Haleh Hagh-Shenas, Victoria Interrante
CGF
2008
123views more  CGF 2008»
14 years 12 months ago
Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media
We present a real-time rendering algorithm for inhomogeneous, single scattering media, where all-frequency shading effects such as glows, light shafts, and volumetric shadows can ...
Zhong Ren, Kun Zhou, Stephen Lin, Baining Guo
3DIM
2011
IEEE
13 years 11 months ago
Toward Automatic 3D Generic Object Modeling from One Single Image
We present a novel method for solving the challenging problem of generating 3D models of generic object categories from just one single un-calibrated image. Our method leverages t...
Min Sun, Shyam Sunder Kumar, Gary R. Bradski, Silv...
ECCV
2002
Springer
16 years 1 months ago
Face Identification by Fitting a 3D Morphable Model Using Linear Shape and Texture Error Functions
Abstract This paper presents a novel algorithm aiming at analysis and identification of faces viewed from different poses and illumination conditions. Face analysis from a single i...
Sami Romdhani, Volker Blanz, Thomas Vetter
EGH
2010
Springer
14 years 9 months ago
Real time volumetric shadows using polygonal light volumes
This paper presents a more efficient way of computing single scattering effects in homogeneous participating media for real-time purposes than the currently popular ray-marching b...
Markus Billeter, Erik Sintorn, Ulf Assarsson