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» Retexturing Single Views Using Texture and Shading
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GRAPHITE
2005
ACM
15 years 3 months ago
Compositing color with texture for multi-variate visualization
Multivariate data visualization requires the development of effective techniques for simultaneously conveying multiple different data distributions over a common domain. Although ...
Haleh Hagh-Shenas, Victoria Interrante
CGF
2008
123views more  CGF 2008»
14 years 9 months ago
Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media
We present a real-time rendering algorithm for inhomogeneous, single scattering media, where all-frequency shading effects such as glows, light shafts, and volumetric shadows can ...
Zhong Ren, Kun Zhou, Stephen Lin, Baining Guo
3DIM
2011
IEEE
13 years 9 months ago
Toward Automatic 3D Generic Object Modeling from One Single Image
We present a novel method for solving the challenging problem of generating 3D models of generic object categories from just one single un-calibrated image. Our method leverages t...
Min Sun, Shyam Sunder Kumar, Gary R. Bradski, Silv...
ECCV
2002
Springer
15 years 11 months ago
Face Identification by Fitting a 3D Morphable Model Using Linear Shape and Texture Error Functions
Abstract This paper presents a novel algorithm aiming at analysis and identification of faces viewed from different poses and illumination conditions. Face analysis from a single i...
Sami Romdhani, Volker Blanz, Thomas Vetter
EGH
2010
Springer
14 years 7 months ago
Real time volumetric shadows using polygonal light volumes
This paper presents a more efficient way of computing single scattering effects in homogeneous participating media for real-time purposes than the currently popular ray-marching b...
Markus Billeter, Erik Sintorn, Ulf Assarsson