Service-Orientation (SO) is a design and integration paradigm that is based on the notion of well defined, loosely coupled services. Within SO, services are viewed as computation...
Object-oriented modeling and design is a way of solving problems using models based upon real-world concepts. In this paradigm, the fundamental construct is the object, an entity ...
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Being embedded in the physical world, sensor networks present a wide range of bugs and misbehavior qualitatively different from those in most distributed systems. Unfortunately, d...
Nithya Ramanathan, Kevin K. Chang, Rahul Kapur, Le...
In this paper we present a system that automatically generates a 3D virtual world from a virtual institution (VI) specification, namely of activities that will take place in the v...