We investigate the problem of detecting termination of a distributed computation in systems where processes can fail by crashing. Specifically, when the communication topology is ...
Neeraj Mittal, Felix C. Freiling, Subbarayan Venka...
In this paper, we present an unstructured peer-to-peer network called GridMedia for live media streaming employing a push-pull approach. Each node in GridMedia randomly selects it...
Meng Zhang, Jian-Guang Luo, Li Zhao, Shi-Qiang Yan...
We introduce a point-based algorithm for computing and rendering stream surfaces and path surfaces of a 3D flow. The points are generated by particle tracing, and an even distrib...
Tobias Schafhitzel, Eduardo Tejada, Daniel Weiskop...
Interactive Scores is a formalism for the design and performance of interactive scenarios that provides temporal relations (TRs) among the objects of the scenario. We can model TRs...
Our analysis of many real-world event based applications has revealed that existing Complex Event Processing technology (CEP), while effective for efficient pattern matching on e...
Di Wang, Elke A. Rundensteiner, Richard Ellison, H...