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» Retrenchment, Refinement, and Simulation
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RT
1998
Springer
15 years 3 months ago
Automatic Calculation of Soft Shadow Textures for Fast, High-Quality Radiosity
We propose a new method for greatly accelerating the computation of complex, detailed shadows in a radiosity solution. Radiosity is computed using a "standard" hierarchi...
Cyril Soler, François X. Sillion
IEEEPACT
1997
IEEE
15 years 3 months ago
A Parallel Algorithm for Compile-Time Scheduling of Parallel Programs on Multiprocessors
† In this paper, we propose a parallel randomized algorithm, called Parallel Fast Assignment using Search Technique (PFAST), for scheduling parallel programs represented by direc...
Yu-Kwong Kwok, Ishfaq Ahmad
EUROMICRO
1996
IEEE
15 years 3 months ago
Behaviour-Preserving Transformations in SHE: A Formal Approach to Architecture Design
SHE (Software/Hardware Engineering) is an objectoriented analysis, specification and design method for complex reactive hardware/software systems. SHE is based on the formal speci...
Jeroen Voeten, P. H. A. van der Putten, M. P. J. S...
APLAS
2007
ACM
15 years 3 months ago
Finally Tagless, Partially Evaluated
We have built the first family of tagless interpretations for a higher-order typed object language in a typed metalanguage (Haskell or ML) that require no dependent types, general...
Jacques Carette, Oleg Kiselyov, Chung-chieh Shan
ECCV
2006
Springer
15 years 3 months ago
Estimating the Pose of a 3D Sensor in a Non-rigid Environment
Estimating the pose of an imaging sensor is a central research problem. Many solutions have been proposed for the case of a rigid environment. In contrast, we tackle the case of a...
Adrien Bartoli