We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...
In the past decades linear scale-space theory was derived on the basis of various axiomatics. In this paper we revisit these axioms and show that they merely coincide with the foll...
Alfons H. Salden, Bart M. ter Haar Romeny, Max A. ...
We present a hierarchical architecture and learning algorithm for visual recognition and other visual inference tasks such as imagination, reconstruction of occluded images, and e...
—In this work we propose a dynamic-texture-based approach to the recognition of facial Action Units (AUs, atomic facial gestures) and their temporal models (i.e., sequences of te...
Abstract--Boosting covariance data on Riemannian manifolds has proven to be a convenient strategy in a pedestrian detection context. In this paper we show that the detection perfor...
Diego Tosato, Michela Farenzena, Marco Cristani, V...