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FUN
2010
Springer
306views Algorithms» more  FUN 2010»
15 years 11 months ago
Leveling-Up in Heroes of Might and Magic III
We propose a model for level-ups in Heroes of Might and Magic III, and give an O 1 ε2 ln 1 δ learning algorithm to estimate the probabilities of secondary skills induced by any ...
Dimitrios I. Diochnos
FPL
2001
Springer
92views Hardware» more  FPL 2001»
15 years 10 months ago
Secure Configuration of Field Programmable Gate Arrays
Although SRAM programmed Field Programmable Gate Arrays (FPGA's) have come to dominate the industry due to their density and performance advantages over non-volatile technolog...
Tom Kean
EICS
2010
ACM
15 years 10 months ago
User interface model discovery: towards a generic approach
UI model discovery is a lightweight formal method in which a model of an interactive system is automatically discovered by exploring the system’s state space, simulating the act...
Andy Gimblett, Harold W. Thimbleby
207
Voted
3DPVT
2006
IEEE
216views Visualization» more  3DPVT 2006»
15 years 9 months ago
Object Modeling with Guaranteed Fulfillment of Geometric Constraints
Object modeling under consideration of geometric constraints is an important task. In this paper we describe a novel approach to achieving this goal. It has the nice property that...
Da-Chuan Cheng, Xiaoyi Jiang
DAC
1995
ACM
15 years 9 months ago
Automatic Clock Abstraction from Sequential Circuits
Our goal is to transform a low-level circuit design into a more representation. A pre-existing tool, Tranalyze [4], takes a switch-level circuit and generates a functionally equiv...
Samir Jain, Randal E. Bryant, Alok Jain