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» Reverse Engineering of Design Patterns from Java Source Code
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INFSOF
2007
185views more  INFSOF 2007»
14 years 9 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou
ICSE
2010
IEEE-ACM
14 years 8 months ago
Integrating legacy systems with MDE
Integrating several legacy software systems together is commonly performed with multiple applications of the Adapter Design Pattern in oo languages such as Java. The integration i...
Mickael Clavreul, Olivier Barais, Jean-Marc J&eacu...
ISESE
2005
IEEE
15 years 3 months ago
A comparative study on the re-documentation of existing software: code annotations vs. drawing editors
During software evolution, programmers spend a lot of time and effort in the comprehension of the internal code structure. Such an activity is often required because the available...
Marco Torchiano, Filippo Ricca, Paolo Tonella
ICSE
2005
IEEE-ACM
15 years 9 months ago
Binary refactoring: improving code behind the scenes
We present Binary Refactoring: a software engineering technique for improving the implementation of programs without modifying their source code. While related to regular refactor...
Eli Tilevich, Yannis Smaragdakis
116
Voted
MSR
2006
ACM
15 years 3 months ago
MAPO: mining API usages from open source repositories
To improve software productivity, when constructing new software systems, developers often reuse existing class libraries or frameworks by invoking their APIs. Those APIs, however...
Tao Xie, Jian Pei