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115
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IAT
2006
IEEE
15 years 8 months ago
Designing Commitment-Based Agent Interactions
A key property of agents is that they are social, and hence the design of agent interactions is a crucial part of an agentoriented software engineering methodology. Agent interact...
Michael Winikoff
140
Voted
WCRE
2006
IEEE
15 years 8 months ago
Animated Visualization of Software History using Evolution Storyboards
The understanding of the structure of a software system can be improved by analyzing the system’s evolution during development. Visualizations of software history that provide o...
Dirk Beyer, Ahmed E. Hassan
KBSE
2005
IEEE
15 years 7 months ago
Designing and implementing a family of intrusion detection systems
Intrusion detection systems are distributed applications that analyze the events in a networked system to identify malicious behavior. The analysis is performed using a number of ...
Richard A. Kemmerer
COMPSAC
2004
IEEE
15 years 5 months ago
Modular Design of Reactive Systems
: We concentrate on two major aspects of reactive system design: behavior control and modularity. These are studied from a formal point of view, within the framework of action syst...
Cristina Cerschi Seceleanu, Tiberiu Seceleanu
UIST
1993
ACM
15 years 6 months ago
Model-based User Interface Design by Example and by Interview
Model-based user interface design is centered around a description of application objects and operations at a level of ion higher than that of code. A good model can be used to su...
Martin R. Frank, James D. Foley