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CGI
2004
IEEE
15 years 1 months ago
Efficient Hardware for Antialiasing Coverage Mask Generation
An efficient low-cost, low-power hardware implementation of a novel run-time pixel coverage mask generation algorithm for embedded 3-D graphics antialiasing purposes is presented....
Dan Crisu, Sorin Cotofana, Stamatis Vassiliadis, P...
ICICS
2005
Springer
15 years 3 months ago
Remotely Keyed Cryptographics Secure Remote Display Access Using (Mostly) Untrusted Hardware
Software that covertly monitors a user’s actions, also known as spyware, has become a first-level security threat due to its ubiquity and the difficulty of detecting and remov...
Debra L. Cook, Ricardo A. Baratto, Angelos D. Kero...
CCECE
2006
IEEE
15 years 4 months ago
Hardware Edge Detection using an Altera Stratix NIOS2 Development Kit
— Edge detection is a computer vision algorithm that is very processor intensive. It is possible to increase the speed of the algorithm by using hardware parallelism. This paper ...
Jay Kraut
PVM
2004
Springer
15 years 3 months ago
Numerical Simulations on PC Graphics Hardware
On recent PC graphics cards, fully programmable parallel geometry and pixel units are available providing powerful instruction sets to perform arithmetic and logical operations. In...
Jens Krüger, Thomas Schiwietz, Peter Kipfer, ...
RT
1998
Springer
15 years 2 months ago
Global Ray-Bundle Tracing with Hardware Acceleration
The paper presents a single-pass, view-dependent method to solve the general rendering equation, using a combined finite element and random walk approach. Applying finite element t...
László Szirmay-Kalos, Werner Purgath...