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POS
1994
Springer
15 years 2 months ago
Hardware Support for Stability in a Persistent Architecture
Persistent stores support uniform management of data objects regardless of their lifetimes and locations. Such stores typically maintain a self-consistent state even after failure...
Frans A. Henskens, D. M. Koch, Rasool Jalili, John...
CAINE
2004
14 years 11 months ago
An Architecture for a Hardware Implementation of the OSPF Protocol
The problem of finding a shortest path is common to many different fields including transportation systems, mechanical systems and computer communications. Most telecommunication ...
Mohamed Abou-Gabal, Raymond Peterkin, Dan Ionescu
VISSYM
2004
14 years 11 months ago
Generalized Distance Transforms and Skeletons in Graphics Hardware
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
Robert Strzodka, Alexandru Telea
IPPS
2010
IEEE
14 years 8 months ago
Fast Smith-Waterman hardware implementation
The Smith-Waterman (SW) algorithm is one of the widely used algorithms for sequence alignment in computational biology. With the growing size of the sequence database, there is alw...
Zubair Nawaz, Koen Bertels, Huseyin Ekin Sumbul
MVA
2011
234views Computer Vision» more  MVA 2011»
14 years 5 months ago
Feature tracking and matching in video using programmable graphics hardware
Abstract This paper describes novel implementations of the KLT feature tracking and SIFT feature extraction algorithms that run on the graphics processing unit (GPU) and is suitabl...
Sudipta N. Sinha, Jan-Michael Frahm, Marc Pollefey...