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PG
2002
IEEE
15 years 2 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
CGF
2010
148views more  CGF 2010»
14 years 10 months ago
Hardware-Assisted Projected Tetrahedra
We present a flexible and highly efficient hardware-assisted volume renderer grounded on the original Projected Tetrahedra (PT) algorithm. Unlike recent similar approaches, our me...
André Maximo, Ricardo Marroquim, Ricardo C....
IJNSEC
2008
106views more  IJNSEC 2008»
14 years 10 months ago
Parallel Hardware Architectures for the Cryptographic Tate Pairing
Identity-based cryptography uses pairing functions,which are sophisticated bilinear maps defined on elliptic curves.Computing pairings efficiently in software is presently a relev...
Guido Marco Bertoni, Luca Breveglieri, Pasqualina ...
TACO
2008
130views more  TACO 2008»
14 years 10 months ago
Efficient hardware code generation for FPGAs
r acceptance of FPGAs as a computing device requires a higher level of programming abstraction. ROCCC is an optimizing C to HDL compiler. We describe the code generation approach i...
Zhi Guo, Walid A. Najjar, Betul Buyukkurt
ISJGP
2010
14 years 7 months ago
On the Hardware Implementation Cost of Crypto-Processors Architectures
A variety of modern technologies such as networks, Internet, and electronic services demand private and secure communications for a great number of everyday transactions. Security ...
Nicolas Sklavos