This paper presents a new approach to hardware division—the parallel paths algorithm. In this approach, prescaling allows the division recurrence to be implemented by three proc...
This paper describes a hardware architecture for modular multiplication operation which is efficient for bit-lengths suitable for both commonly used types of Public Key Cryptogra...
Researchers building multi-agent algorithms typically work with abstracted away from real applications. The abstracted problem instances allow systematic and detailed investigatio...
Paul Scerri, Pragnesh Jay Modi, Wei-Min Shen, Mili...
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
Barrier synchronization is a crucial operation for parallel systems. Many schemes have been proposed in the literature to achieve fast barrier synchronization through software, ha...
Rajeev Sivaram, Craig B. Stunkel, Dhabaleswar K. P...