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ACMACE
2004
ACM
15 years 8 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
118
Voted
ASPDAC
2004
ACM
169views Hardware» more  ASPDAC 2004»
15 years 8 months ago
Design of real-time VGA 3-D image sensor using mixed-signal techniques
— We have developed the first real-time 3-D image sensor with VGA pixel resolution using mixed-signal techniques to achieve high-speed and high-accuracy range calculation based ...
Yusuke Oike, Makoto Ikeda, Kunihiro Asada
133
Voted
CASES
2004
ACM
15 years 8 months ago
Safely exploiting multithreaded processors to tolerate memory latency in real-time systems
A coarse-grain multithreaded processor can effectively hide long memory latencies by quickly switching to an alternate task when the active task issues a memory request, improving...
Ali El-Haj-Mahmoud, Eric Rotenberg
163
Voted
CF
2004
ACM
15 years 8 months ago
An architectural framework and a middleware for cooperating smart components
In a future networked physical world, a myriad of smart sensors and actuators assess and control aspects of their environments and autonomously act in response to it. Examples ran...
Antonio Casimiro, Jörg Kaiser, Paulo Ver&iacu...
119
Voted
CF
2004
ACM
15 years 8 months ago
Predictable performance in SMT processors
Current instruction fetch policies in SMT processors are oriented towards optimization of overall throughput and/or fairness. However, they provide no control over how individual ...
Francisco J. Cazorla, Peter M. W. Knijnenburg, Riz...
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