Probabilistic algorithms o er a means of computing that works with the grain of analogue hardware, rather than against it. This paper proposes the use of such an algorithm in appli...
—Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low comput...
To demonstrate the flexibility and portability of both a schema-based software architecture and a message-passing hardware architecture, the two were integrated within a very shor...
Thomas R. Collins, Ronald C. Arkin, Andrew M. Hens...
After informally reviewing the main concepts from game semantics and placing the development of the field in a historical context we examine its main applications. We focus in pa...
Traditional databases have focused on the issue of reducing I/O cost as it is the bottleneck in many operations. As databases become increasingly accepted in areas such as Geograp...
Nagender Bandi, Chengyu Sun, Amr El Abbadi, Divyak...