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ESANN
2001
14 years 11 months ago
Matching analogue hardware with applications using the Products of Experts algorithm
Probabilistic algorithms o er a means of computing that works with the grain of analogue hardware, rather than against it. This paper proposes the use of such an algorithm in appli...
Patrice Fleury, Robin Woodburn, Alan F. Murray
DATE
2010
IEEE
144views Hardware» more  DATE 2010»
15 years 3 months ago
A reconfigurable hardware for one bit transform based multiple reference frame Motion Estimation
—Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low comput...
Abdulkadir Akin, G. Sayilar, Ilker Hamzaoglu
ICRA
1993
IEEE
99views Robotics» more  ICRA 1993»
15 years 2 months ago
Integration of Reactive Navigation with a flexible Parallel Hardware Architecture
To demonstrate the flexibility and portability of both a schema-based software architecture and a message-passing hardware architecture, the two were integrated within a very shor...
Thomas R. Collins, Ronald C. Arkin, Andrew M. Hens...
LICS
2009
IEEE
15 years 4 months ago
Applications of Game Semantics: From Program Analysis to Hardware Synthesis
After informally reviewing the main concepts from game semantics and placing the development of the field in a historical context we examine its main applications. We focus in pa...
Dan R. Ghica
VLDB
2004
ACM
114views Database» more  VLDB 2004»
15 years 3 months ago
Hardware Acceleration in Commercial Databases: A Case Study of Spatial Operations
Traditional databases have focused on the issue of reducing I/O cost as it is the bottleneck in many operations. As databases become increasingly accepted in areas such as Geograp...
Nagender Bandi, Chengyu Sun, Amr El Abbadi, Divyak...