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DATE
2009
IEEE
114views Hardware» more  DATE 2009»
15 years 5 months ago
Hardware aging-based software metering
Abstract—Reliable and verifiable hardware, software and content usage metering (HSCM) are of primary importance for wide segments of e-commerce including intellectual property a...
Foad Dabiri, Miodrag Potkonjak
IEEEPACT
2009
IEEE
15 years 5 months ago
Soft-OLP: Improving Hardware Cache Performance through Software-Controlled Object-Level Partitioning
—Performance degradation of memory-intensive programs caused by the LRU policy’s inability to handle weaklocality data accesses in the last level cache is increasingly serious ...
Qingda Lu, Jiang Lin, Xiaoning Ding, Zhao Zhang, X...
ISCA
2007
IEEE
146views Hardware» more  ISCA 2007»
15 years 5 months ago
Hardware atomicity for reliable software speculation
Speculative compiler optimizations are effective in improving both single-thread performance and reducing power consumption, but their implementation introduces significant compl...
Naveen Neelakantam, Ravi Rajwar, Suresh Srinivas, ...
ISCAS
2007
IEEE
161views Hardware» more  ISCAS 2007»
15 years 5 months ago
Hardware Architecture of a Parallel Pattern Matching Engine
Abstract— Several network security and QoS applications require detecting multiple string matches in the packet payload by comparing it against predefined pattern set. This proc...
Meeta Yadav, Ashwini Venkatachaliah, Paul D. Franz...
CGF
2002
156views more  CGF 2002»
14 years 11 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker