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PERVASIVE
2005
Springer
15 years 9 months ago
Audio Location: Accurate Low-Cost Location Sensing
Audio location is a technique for performing accurate 3D location sensing using off-the-shelf audio hardware. The use of off-the-shelf hardware allows audio location deployment to ...
James Scott, Boris Dragovic
128
Voted
DSD
2003
IEEE
97views Hardware» more  DSD 2003»
15 years 9 months ago
A Quadruple Precision and Dual Double Precision Floating-Point Multiplier
Double precision floating-point arithmetic is inadequate for many scientific computations. This paper presents the design of a quadruple precision floating-point multiplier tha...
Ahmet Akkas, Michael J. Schulte
PG
2000
IEEE
15 years 8 months ago
Interactive Rendering Method for Displaying Shafts of Light
Recently, graphics hardware has increased in capability, and is, moreover, now available even on standard PCs. These advances have encouraged researchers to develop hardware-accel...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
3DPVT
2004
IEEE
125views Visualization» more  3DPVT 2004»
15 years 8 months ago
GPU-Assisted Z-Field Simplification
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the rea...
Alexander Bogomjakov, Craig Gotsman
132
Voted
DATE
2004
IEEE
136views Hardware» more  DATE 2004»
15 years 8 months ago
An Integrated Design and Verification Methodology for Reconfigurable Multimedia Systems
Recently a lot of multimedia applications are emerging on portable appliances. They require both the flexibility of upgradeable devices (traditionally software based) and a powerf...
Michele Borgatti, Andrea Capello, Umberto Rossi, J...