Modern graphics hardware architectures excel at compute-intensive tasks such as ray-triangle intersection, making them attractive target platforms for raytracing. To date, most GP...
Self-shadowing is an important factor in the appearance of hair and fur. In this paper we present a new rendering algorithm to accurately compute shadowed hair at interactive rate...
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Va...
—As the operating frequency of digital systems increases and voltage swing decreases, it becomes very important to characterize and analyze power distribution networks (PDNs) acc...
Wendemagegnehu T. Beyene, Chuck Yuan, Joong-Ho Kim...
Solid texturing is a well-known computer graphics technology, but still has problems today, because it consumes too much time if every pixel is calculated on the fly or has a very...
Frequency interleaving is introduced as a means of conceptualizing and co-scheduling hardware and software behaviors so that software models with conceptually unbounded state and ...