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CLOUD
2010
ACM
16 years 10 days ago
Virtual machine power metering and provisioning
Virtualization is often used in cloud computing platforms for its several advantages in efficiently managing resources. However, virtualization raises certain additional challeng...
Aman Kansal, Feng Zhao, Jie Liu, Nupur Kothari, Ar...
SI3D
1995
ACM
15 years 10 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
TOG
2002
114views more  TOG 2002»
15 years 6 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
MICRO
2010
IEEE
153views Hardware» more  MICRO 2010»
15 years 5 months ago
Throughput-Effective On-Chip Networks for Manycore Accelerators
As the number of cores and threads in manycore compute accelerators such as Graphics Processing Units (GPU) increases, so does the importance of on-chip interconnection network des...
Ali Bakhoda, John Kim, Tor M. Aamodt
DAC
2008
ACM
16 years 8 months ago
DVFS in loop accelerators using BLADES
Hardware accelerators are common in embedded systems that have high performance requirements but must still operate within stringent energy constraints. To facilitate short time-t...
Ganesh S. Dasika, Shidhartha Das, Kevin Fan, Scott...