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» Review of Affective Computing
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141
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EL
2002
181views more  EL 2002»
15 years 3 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
120
Voted
FLAIRS
2009
15 years 1 months ago
Computational Considerations in Correcting User-Language
1 This study evaluates the robustness of established computational indices used to assess text relatedness in userlanguage. The original User-Language Paraphrase Corpus (ULPC) was ...
Adam M. Renner, Philip M. McCarthy, Danielle S. Mc...
117
Voted
CHI
2011
ACM
14 years 7 months ago
Publics in practice: ubiquitous computing at a shelter for homeless mothers
Today, commodity technologies like mobile phones—once symbols of status and wealth—have become deeply woven into social and economic participation in Western society. Despite ...
Christopher A. Le Dantec, Robert G. Farrell, Jim C...
145
Voted
CHI
2003
ACM
16 years 4 months ago
Designing social presence of social actors in human computer interaction
This study examines the interaction effect between user factors and media factors on feelings of social presence which are critical in the design of virtual reality systems and hu...
Kwan Min Lee, Clifford Nass
114
Voted
IMSCCS
2007
IEEE
15 years 10 months ago
TOPSAW Sawing Optimization Analysis Using Grid Computing
TOPSAW program was developed by Dr. S. Chang and his team and has been successfully used in the replication of sawmill cutting to determine the optimal cutting pattern for a log t...
Ashwin Bommathanahalli, Maoyuan Xie, Zhifeng Yun, ...