We investigate menu distance, size, and related techniques to understand and optimize menu performance in VR. We show how user interaction using ray casting and Pointer-Attached-to...
Choreography changes performed by one party may affect other parties. The changes and the implication for other parties can be determined. However, the required changes on the orc...
We present an SCFG binarization algorithm that combines the strengths of early terminal matching on the source language side and early language model integration on the target lan...
Modern computer systems are based on the traditional hierarchical file system model, but typically contain large numbers of files with complex interrelationships. This tradition...
We discuss potential and limitations of a Morph Node, inspired by the corresponding construct in Java3D. A Morph Node in Java3D interpolates vertex attributes among several homeom...