The ability of a computer to detect and appropriately respond to changes in a user’s affective state has significant implications to Human-Computer Interaction (HCI). To more ac...
Zhihong Zeng, ZhenQiu Zhang, Brian Pianfetti, Jili...
Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimens...
It is known that emotions are experienced by both body and mind. Oftentimes, emotions are evoked by sub-symbolic stimuli, such as colors, shapes, gestures, or music. We have built...
The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be bas...
In this paper, we address the tasks of recognition and interpretation of affect communicated through text messaging. The evolving nature of language in online conversations is a ma...
Alena Neviarouskaya, Helmut Prendinger, Mitsuru Is...