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» Rewarding Behaviors
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CSCW
2012
ACM
13 years 9 months ago
Removing gamification from an enterprise SNS
Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...
CDC
2008
IEEE
138views Control Systems» more  CDC 2008»
15 years 8 months ago
Modeling and analysis of dynamic decision making in sequential two-choice tasks
—The focus of the work in this paper is the construction and analysis of a dynamical system model for human decision making in sequential two-choice tasks. In these tasks, a huma...
Linh Vu, Kristi A. Morgansen
GECCO
2009
Springer
113views Optimization» more  GECCO 2009»
14 years 11 months ago
Single step evolution of robot controllers for sequential tasks
The generation of robot controllers for a task requiring a sequence of elementary behaviors is still a challenge. If these behaviors are known, intermediate steps can be given to ...
Stéphane Doncieux, Jean-Baptiste Mouret
WACC
1999
ACM
15 years 6 months ago
Temporal workflow management in a claim handling system
Temporal workflow management is important for processes that are time-driven. Claim handling, which requires the documentation, diagnosis, and resolution of customer claims due to...
J. Leon Zhao, Edward A. Stohr
AAAI
2006
15 years 3 months ago
A Dynamic Mixture Model to Detect Student Motivation and Proficiency
Unmotivated students do not reap the full rewards of using a computer-based intelligent tutoring system. Detection of improper behavior is thus an important component of an online...
Jeffrey Johns, Beverly Park Woolf