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INTERACTIONS
2006
56views more  INTERACTIONS 2006»
14 years 9 months ago
Practical issues in usability measurement
Nigel Bevan
ACMDIS
2000
ACM
15 years 1 months ago
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction
In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...
ECHT
1994
15 years 1 months ago
An Interaction Engine for Rich Hypertexts
In semantically rich hypertexts it is attractive to enable presentation of a network of nodes and links at different levels action. It is also important that the user can interact...
Kasper Østerbye, Kurt Nørmark
AVI
2006
14 years 10 months ago
Programming rich interactions using the hierarchical state machine toolkit
Structured graphics models such as Scalable Vector Graphics (SVG) enable designers to create visually rich graphics for user interfaces. Unfortunately current programming tools ma...
Renaud Blanch, Michel Beaudouin-Lafon
82
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AIIDE
2007
14 years 11 months ago
Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games
Natural Language Generation for personality rich characters represents one of the important directions for believable agents research. The typical approach to interactive NLG is t...
Christina R. Strong, Manish Mehta, Kinshuk Mishra,...