The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Although software reuse can improve both the quality and productivity of software development, it will not do so until software developers stop believing that it is not worth thei...
There are two major approaches to activity coordination in multiagent systems. First, by endowing the agents with the capability to jointly plan, that is, to jointly generate hypot...
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
Code space is a critical issue facing designers of software for embedded systems. Many traditional compiler optimizations are designed to reduce the execution time of compiled cod...
Keith D. Cooper, Philip J. Schielke, Devika Subram...