Abstract. We propose an algorithm for recursive estimation of structure and motion in rigid body perspective dynamic systems, based on the novel concept of continuous-differential ...
This paper describes methods for recovering time-varying shape and motion of nonrigid 3D objects from uncalibrated 2D point tracks. For example, given a video recording of a talkin...
Lorenzo Torresani, Aaron Hertzmann, Christoph Breg...
IAPR Workshop on Machine Vision and Applications, pp. 455-458, 2000, Tokyo, Japan In this paper, we integrate the model-based tracking and local contexture (temporal and spatial) ...
Tracking of rigid and articulated objects is usually addressed within a particle filter framework or by correspondence based gradient descent methods. We combine both methods, suc...
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...