— This paper describes a 1,000Hz visual feedback using the CMOS+FPGA vision. It is required to obtain positional and angular signals around 1,000Hz to control a mechanical system...
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
We contrast the performance of two methods of imposing constraints during the tracking of articulated objects, the first method preimposing the kinematic constraints during trackin...
This paper addresses the subspace properties and the recovery of articulated motion. We point out that the global motion subspace of an articulated object is a combination of a nu...